Keep Your Mind Sharp

Aboard the Airship, I am the Private Eye. I am the one that no secrets can be kept from for very long, because I understand how to think creatively, how to get around various weird issues people may try to come up with. So, when I hear people getting frustrated by the fact of things […]

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Shall We Play A Game?

When you talk about Game Theory, most people may not always understand what you mean by that. For example, the Beautiful Mind scene about picking a girl gives us a prime example of this. People don’t grasp the mathematics that makes up problems around the world, much like when we look at how Sherlock Holmes deduces […]

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How To Lead Players By The Nose

Many players say they hate railroads because they hate being on the track and having no choice in the matter of where the story goes. However, when done right, players will hardly notice the fact that the choices they make are playing right into the story. Putting the decisions in front of the player and […]

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Law and Order: RPG Players Unit

One thing I haven’t seen very much of in RPGs is actual ‘legal’ fallout from actions. I play in a Shadowrun game where police are regularly called in as response to player actions, but the gamemasters will just cut a deal with the PCs as the corporations that run the police only care about the […]

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Taxation Representation: Money Sinks in RPGs

One of the first times I ever thought about money the players have from a Gamemaster standpoint was after reading a blog entry by a Shadowrun poster at Dumpshock, Blackjack, in his Blackjack’s Guide to Bitter Gamemastering. I feel he is one of my inspirations to get into blogging, actually, with the other being Game […]

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