Tell me a Story

Before I start talking about gaming in this series I think everyone needs to understand what I think about games. Simply put Story will always have Priority. Many DMs agree with me on this but how they all implement is is a little different. For me if there is no story than there is no […]

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Taxation Representation: Money Sinks in RPGs

One of the first times I ever thought about money the players have from a Gamemaster standpoint was after reading a blog entry by a Shadowrun poster at Dumpshock, Blackjack, in his Blackjack’s Guide to Bitter Gamemastering. I feel he is one of my inspirations to get into blogging, actually, with the other being Game […]

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Dungeon Design: Thinking in 3D

We see our world as a three dimensional experience, where we factor in the length, width and depth of objects. We factor this into our construction as well, building objects into towers, pyramids and other such structures, usually to meet criteria for its use as well as for some artistic values that we are going […]

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DM ToolBox: Need A Map?

DM ToolBox This week: Maps Welcome to the first edition of DM ToolBox! I hope to share some of my favorite world building resources with you and hopefully help you make a better world! If your a DM, I hope you will use these tools! If your a player show this to your DM or […]

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