Tell me a Story

Before I start talking about gaming in this series I think everyone needs to understand what I think about games. Simply put Story will always have Priority. Many DMs agree with me on this but how they all implement is is a little different. For me if there is no story than there is no […]

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Fail Forward

Following on my Failure is always an Option post is this one about a concept I’ve seen thrown around when it comes to running an RPG. Some people classify it as a handicap of story-focused systems, others tout it as a great example of conflict resolution, and that  is ‘Fail Forward’. It has also been […]

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Update on ATA Operations

Hello folks! Here is a short update following the first week of relaunch ATA has experienced. So far I have not missed a captains log in my goal of 365 days worth of gaming, our new crew members are quickly submitting in their posts so content is in no short supply and most importantly, I […]

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