Beat the Band

“We all know the standard tropes of stories, with the hero being, as Dennis Leary sings in his song Asshole: These are the sort of heroes we see,” Drraagh says and slowly moves to pick up a book from a shelf. The Hero With a Thousand Faces. “These stories have been around forever, where the […]

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Silence the Inner Critic

“I was thinking of talking about a few different topics of my interest today, but this morning I caught a flatvid that got me focused on a new topic today, one that I would like to share with you,” Drraagh says as he sits back in his chair, feet up on the desk, hat tilted […]

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Shall We Play A Game?

When you talk about Game Theory, most people may not always understand what you mean by that. For example, the Beautiful Mind scene about picking a girl gives us a prime example of this. People don’t grasp the mathematics that makes up problems around the world, much like when we look at how Sherlock Holmes deduces […]

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Law and Order: RPG Players Unit

One thing I haven’t seen very much of in RPGs is actual ‘legal’ fallout from actions. I play in a Shadowrun game where police are regularly called in as response to player actions, but the gamemasters will just cut a deal with the PCs as the corporations that run the police only care about the […]

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Fail Forward

Following on my Failure is always an Option post is this one about a concept I’ve seen thrown around when it comes to running an RPG. Some people classify it as a handicap of story-focused systems, others tout it as a great example of conflict resolution, and that  is ‘Fail Forward’. It has also been […]

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