What Makes A Game

Drraagh slowly paces around his office, looking around at the room as he slowly paces. He is bouncing a ball back and forth between his hands. “101, 102, 103…” he keeps counting as he goes around, slowly stepping through the office. He then smiles slightly. “See, the idea is just to see how long you […]

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Beat the Band

“We all know the standard tropes of stories, with the hero being, as Dennis Leary sings in his song Asshole: These are the sort of heroes we see,” Drraagh says and slowly moves to pick up a book from a shelf. The Hero With a Thousand Faces. “These stories have been around forever, where the […]

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Puzzling Out Good Design

“So, I’ve been away for a while,” Drraagh offers as he sets his coat and hat on the coatrack by the door. “Life sometimes takes us on unexpected journeys and we follow them as we must, but I am back and here to talk about the world and everything in it, as it pertains to […]

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Silence the Inner Critic

“I was thinking of talking about a few different topics of my interest today, but this morning I caught a flatvid that got me focused on a new topic today, one that I would like to share with you,” Drraagh says as he sits back in his chair, feet up on the desk, hat tilted […]

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Shall We Play A Game?

When you talk about Game Theory, most people may not always understand what you mean by that. For example, the Beautiful Mind scene about picking a girl gives us a prime example of this. People don’t grasp the mathematics that makes up problems around the world, much like when we look at how Sherlock Holmes deduces […]

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Law and Order: RPG Players Unit

One thing I haven’t seen very much of in RPGs is actual ‘legal’ fallout from actions. I play in a Shadowrun game where police are regularly called in as response to player actions, but the gamemasters will just cut a deal with the PCs as the corporations that run the police only care about the […]

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Do Unto Others To Improve Your RP

When we sit down to roleplay, we are usually concerned about our character, our goals over those of the other characters. Sure, we want to work with the party and make sure they stay alive, but that usually boils down to ‘I need them alive because they support me’. However, roleplaying is a group activity […]

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Fail Forward

Following on my Failure is always an Option post is this one about a concept I’ve seen thrown around when it comes to running an RPG. Some people classify it as a handicap of story-focused systems, others tout it as a great example of conflict resolution, and that  is ‘Fail Forward’. It has also been […]

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Captains Log Day 3

Captains Log, Recently I have been doing a very heavy push into achievement hunting on the Xbox One. I have this never ending hunger to complete this achievements on various games. This is driven me to return to old games and I have to wonder if that is their intention. I have found myself playing […]

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