On The Case

“You ever wonder how to be a detective? I used to enjoy that as a kid. The idea of taking clues and figure things out from them. There are so many great detective stories, so people want to be in those sort of stories. I remember movies and books making me feel like I was […]

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Puzzling Out Good Design

“So, I’ve been away for a while,” Drraagh offers as he sets his coat and hat on the coatrack by the door. “Life sometimes takes us on unexpected journeys and we follow them as we must, but I am back and here to talk about the world and everything in it, as it pertains to […]

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Shall We Play A Game?

When you talk about Game Theory, most people may not always understand what you mean by that. For example, the Beautiful Mind scene about picking a girl gives us a prime example of this. People don’t grasp the mathematics that makes up problems around the world, much like when we look at how Sherlock Holmes deduces […]

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How To Lead Players By The Nose

Many players say they hate railroads because they hate being on the track and having no choice in the matter of where the story goes. However, when done right, players will hardly notice the fact that the choices they make are playing right into the story. Putting the decisions in front of the player and […]

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Law and Order: RPG Players Unit

One thing I haven’t seen very much of in RPGs is actual ‘legal’ fallout from actions. I play in a Shadowrun game where police are regularly called in as response to player actions, but the gamemasters will just cut a deal with the PCs as the corporations that run the police only care about the […]

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Unsolved Mysteries that stay Unsolved

One thing I haven’t seen very much in the history of the games I have played in is events that don’t have much actual explanation given in the in-game world. For more detail on this, I am referring to events that are mysterious in cause and aren’t hand-waved as a  ‘A wizard did it’ or […]

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Failure is an Option

One thing that we learn in real life, both from our own experiences and from the stories we are told, there are times when you just don’t have a way to win. In both literary and game terms Cthulhu is an example of this when done well as discussed in this video by Extra Credits, […]

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