Shall We Play A Game?

When you talk about Game Theory, most people may not always understand what you mean by that. For example, the Beautiful Mind scene about picking a girl gives us a prime example of this. People don’t grasp the mathematics that makes up problems around the world, much like when we look at how Sherlock Holmes deduces Read more about Shall We Play A Game?[…]

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Law and Order: RPG Players Unit

One thing I haven’t seen very much of in RPGs is actual ‘legal’ fallout from actions. I play in a Shadowrun game where police are regularly called in as response to player actions, but the gamemasters will just cut a deal with the PCs as the corporations that run the police only care about the Read more about Law and Order: RPG Players Unit[…]

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Taxation Representation: Money Sinks in RPGs

One of the first times I ever thought about money the players have from a Gamemaster standpoint was after reading a blog entry by a Shadowrun poster at Dumpshock, Blackjack, in his Blackjack’s Guide to Bitter Gamemastering. I feel he is one of my inspirations to get into blogging, actually, with the other being Game Read more about Taxation Representation: Money Sinks in RPGs[…]

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The World’s A Stage: Making Combat More Interesting

If you were to look back over movies over the years, you will see various things evolving, from the cinematography to the writing to the acting styles, but today we are going to focus on the combat. Even without CGI, fight scenes have improved a lot since they were first put into movies. The choreography Read more about The World’s A Stage: Making Combat More Interesting[…]

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Odd John, Ubermensch, & the Sci-Fi Tragedy: Part III

In today’s post, I am assuming that you have read, watched, or are at least somewhat familiar with the Watchmen comics or movie. If not, there are spoilers ahead. If so, I will try to do the comics justice, but they are a complex and beautiful work, so it is very possible that I will Read more about Odd John, Ubermensch, & the Sci-Fi Tragedy: Part III[…]

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